"Anthony's Virtual Playground", Indie Game Spotlight.
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This game is in fact very hard, but it cannot be denied that it is also extremely fun. As always, check out the creator's other work!
People have been making storage systems for years. But there is only really one used. Why is that? It just works. The one I am going to show you is simple enough to make the only limiting factor iron. At this point in Minecraft who are we kidding, you have an iron farm already. If you do not you will soon. Follow this simple tutorial and you can have an infinitely expandable system. Step one is simple enough: find the space for it. For this I'm going to show it all in a super flat world to make it easier for you to follow. Step two: The first layers are just chests and hoppers. I am making this one five chests high but you could make yours as little as one chest or go all the way to world height! There are two ways to place the chest or chests, way one is with all the hoppers in the back, this is ok but once the bottom chest is empty its empty till more items are added. The second way is alternating the chests and hoppers. This is better because items will always flow down keepi
I have been featuring watabou's generators on this blog for quite some time. Needless to say, with each creation made I am more impressed. This really is a great tool (just as the others are) and the possibilities are endless for nearly every creation watabou makes. I hope by posting this people can use this tool! 8.3.0 Perilous Shores by watabou Here is an example piece: Keep in mind that the tool is in development.
First up is a generator, as you guys know, I love these things. I plan using some in my game's development. For now, you have this to play around with: Also, here is an example of a complicated dungeon I made: Secondly, we have a brief game (it is intended to be brief) and this game is a follow up to an even bigger game: