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Showing posts with the label Programs
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Langton's Ant
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This "ant sized" coding project is pretty awesome. It is fun to just kick back and relax while you watch whatever happens happen in my opinion. I'm not sure exactly why this was made, my guess is because it is an amazing idea! Hope you like the screenshots. Please do check this out! 8.6.1 Langton's Ant by Arcus
Interminal: The Airport Simulator of My Dreams!
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Interminal: A game that we, or at least I, would dream about!! A game about nothing but one of the single best environments to exist… Airports! You can buy tons of fancy colognes and watch the pretty planes. Or, if you want to you could just run around like a maniac. No matter your play style here is the game: 8.5.5 Interminal by nothke, Ferran Bertomeu
Tarjeta de Feliz Cumpleanos
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Mi Espanol es mal para yo, pero yo comprende el tarjeta. Es magnifico y me hace feliz. I'm really trying to not use translator so if that isn't perfect Spanish don't mind too much. What I was trying to say was that although my Spanish isn't great, I understood the card and it makes me happy! Tarjeta De Cumpleaños by RipHunter
Perilous Shores
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I have been featuring watabou's generators on this blog for quite some time. Needless to say, with each creation made I am more impressed. This really is a great tool (just as the others are) and the possibilities are endless for nearly every creation watabou makes. I hope by posting this people can use this tool! 8.3.0 Perilous Shores by watabou Here is an example piece: Keep in mind that the tool is in development.
Popular posts from this blog
CreatorCrate!
Hello everyone, I hope you are enjoying your day! Today I have a promising game to showcase to all of you. This game is in a early development stage so be warned that it will naturally contain bugs and glitches until the final release which is confirmed to be sometime in 2020 (which is relatively near). The developer gave me a key for the closed pre-alpha of the game, which I am beyond grateful for. Unfortunately, the game is not in a stage where it is ready to release, but you can always put the game on your steam wishlist, follow the developer on one of her many social media accounts or bookmark the webpage for the game! In addition to a game key for personal use, she also gave me plenty of press resources to share with all of you! So, without further delay, allow us to delve into the details of the game: Developer Provided Write-up on Her Game "CreatorCrate: Reproduce your way to freedom A 2.5D physics platformer on a procedurally generated space station".
Claire's First Minecraft Post.
People have been making storage systems for years. But there is only really one used. Why is that? It just works. The one I am going to show you is simple enough to make the only limiting factor iron. At this point in Minecraft who are we kidding, you have an iron farm already. If you do not you will soon. Follow this simple tutorial and you can have an infinitely expandable system. Step one is simple enough: find the space for it. For this I'm going to show it all in a super flat world to make it easier for you to follow. Step two: The first layers are just chests and hoppers. I am making this one five chests high but you could make yours as little as one chest or go all the way to world height! There are two ways to place the chest or chests, way one is with all the hoppers in the back, this is ok but once the bottom chest is empty its empty till more items are added. The second way is alternating the chests and hoppers. This is better because items will always flow down keepi