"Anthony's Virtual Playground", Indie Game Spotlight.
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Cof, The Musical Recruit.
I am not sure why I have not
thought of this before, but I have decided it would be pretty fun if I shared
some stories that I generate on AI Dungeon. I hope the stories do not get too
whacky, maybe I will do some interesting stuff with some generators that I am
so fond of. If I like this, I will make this an ongoing thing! Thanks to Watabou for making these generators,
they really help me make an immersive setting.
Your name is Lugg, a shop
keep in the small boarder town of Stone Hayes.
The year is 1243, and
there was recently a civil war that is still ongoing between the neighboring two cities to the left
and right of Stone Hayes, Guilver and Flowerbell. The civil war was caused by
the Guilvean government’s oppression of the Flower-Lites. There has been a call
to arms of citizens of both cities. Being a boarder town, Stone Hayes’s
citizens must decide quickly which side they are to join.
You have been working at your trade as a salesman for five
years now, but you know that this will be your last. You can't go on like this
forever; you need something new to do. Something exciting! Something with a
chance of getting you killed!
You are confronted by an extremely aggressive army recruiter
from the city of Guilver. You see he means no harm and wishes to make a soldier
out of you. He tells you that if you want to serve him, then you will have to
prove yourself first.
He leads you through the streets of Stone Hayes and into a
tavern where he says his people can test your skills.
You are given a simple
task: kill all the customers inside.
You say "I am sorry, but I don't think this is for me.
It’s too gruesome!"
The man looks disappointed, but doesn’t argue further. He
leaves you alone and heads back to his own office.
After this encounter you head home. The next day you head
down to the docks where you meet up with some other men who are also interested
in joining the Flowerbell Army. They tell you that they were recruited from
nearby towns as well, so it should be easy for them to get their paperwork done
and ready to go.
They explain that the Flowerbell Army is made up of
civilians who are trained to fight like soldiers, but have the advantage of not
having to worry about training or discipline. They also mention that they have
more freedom than regular troops because they aren't under direct orders from
any higher authority.
You begin to inquire about the enemy of Flowerbell, Guilver.
“Guilveris a lot
stronger than we expected. We thought there would only be a few hundred Guilves, but there are over ten times that number."
You ask "So what are we supposed to do? Should we just
One of the men replies "We could try to run away, but
that wouldn't work. The Guilves have guns too and they won't let us leave alive."
You consider joining the opposing army, but you just can not
after they just asked you to murder over a dozen innocent people; you know they
are no good.
You say “I would like to join the army of Flowerbell.”
After a week of paperwork you are assigned to a company
called the 1st Company.
You talk to one of the other men in your company and
convince him that he should be your friend. He agrees, but warns you that if
anyone tries anything on you, he will personally help you out. Looks like you
have made your first small alliance soldier! Your new friend's name is Doog.
You say to your newfound friend "This army is more of a militia isn't it?"
He says "Yes, but we can still make a difference. We
need to keep our morale high and show these Guilves that we're here to defend
ourselves. Besides, I'm pretty sure I know someone who knows how to play an
You say "Why would we need somebody to play an
He says "Well, when we first started this war, most of
us didn't even know how to play an instrument. Nowadays we all know how to play
at least something. Besides, it'll give me time off from my job as a soldier.”
You decide to meet this musical recruit you tell him you'll
meet him later today at a more opportune time. When you return to your own unit,
you inform them of the new recruit's name (Cof) and then report back to your
Later that day you arrive at the Flowerbell Army
Headquarters. There are several guards outside with rifles pointed at you, but
they don't stop you from entering. Inside is a large room filled with
instruments and music books. A man comes up to greet you and introduces himself
“I didn’t even need your help to
join! Turns out musicians are highly welcomed here!”
And that is the end of this chapter, I really enjoyed
writing this and would love to stick with it! If you would like to create your
own stories, check out AI Dungeon yourself!
People have been making storage systems for years. But there is only really one used. Why is that? It just works. The one I am going to show you is simple enough to make the only limiting factor iron. At this point in Minecraft who are we kidding, you have an iron farm already. If you do not you will soon. Follow this simple tutorial and you can have an infinitely expandable system. Step one is simple enough: find the space for it. For this I'm going to show it all in a super flat world to make it easier for you to follow. Step two: The first layers are just chests and hoppers. I am making this one five chests high but you could make yours as little as one chest or go all the way to world height! There are two ways to place the chest or chests, way one is with all the hoppers in the back, this is ok but once the bottom chest is empty its empty till more items are added. The second way is alternating the chests and hoppers. This is better because items will always flow down keepi
I have been featuring watabou's generators on this blog for quite some time. Needless to say, with each creation made I am more impressed. This really is a great tool (just as the others are) and the possibilities are endless for nearly every creation watabou makes. I hope by posting this people can use this tool! 8.3.0 Perilous Shores by watabou Here is an example piece: Keep in mind that the tool is in development.
First up is a generator, as you guys know, I love these things. I plan using some in my game's development. For now, you have this to play around with: Also, here is an example of a complicated dungeon I made: Secondly, we have a brief game (it is intended to be brief) and this game is a follow up to an even bigger game: