Skip to main content

GAME UPDATE

We all remember my update in this game when it came out, well it just got an update.
v3
  • added 64x64 mode to be compatible with #LOWREZJAM rules
    • you can toggle the LOWREZ MODE in the menu (press enter)
    • there is no info screen in lowrez mode as it can't fit
    • no previous laptime is shown, only best
    • no split time is shown, only diff
  • colors in sector HUD now reflect the split difference - red slower, green faster.

Check out this game.

Popular posts from this blog

This game...

Unfortunately games such as this are becoming difficult to find for me. I like the game, It is a little unstable but cut the dev some slack, the game is still in developments so more delicious features will be added.

I hope we are all doing well.

As you all should know by now, I am constantly on the hunt for new content to post and developers to interview. Unfortunately, in the past many developers are too busy developing their games to talk with me, but that all changes today.

I am a member of a Facebook page where developers show and test their creations, and I happened upon a hidden gem. This is an indie game (my favorite!) by none other than Mugiesshan Anandarajah. The game I am talking about is titled "Street Grudge", a game based on the fighting system of Muay Thai. I have a statement prepared by Mugiesshan, and here it is:

"This game is a 2D side-scrolling combat game with a parkour feature which you can use to leverage your environment to deliver attacks and dodge attacks. The inspiration behind this game is actually based on a 3rd story idea I'm working on, so this game in a way is actually a prototype of something bigger. One of the key things about this game is the parkour feature using your back…