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Showing posts from September, 2018
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SillySnake - Free Online Browser Based HTML5 Game
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Time to talk about Reassembly.
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Reassembly is a space shooter game where you get to design your own faction. User creations are used in the game, and the game is not too hard to handle, but being good is another thing. In order to really get a gauge on how good the game is, I would advise to go check the game out. It is a paid game, although I do not believe the price is too much.
Who doesn't love shooting stars?
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I do, that is for sure. I love this "game". It is a stretch to call it a game, but let us just call it a game. This guy is a great developer, he/she is pretty diverse in their skill set, I have covered games by him before and he does not disappoint. Additionally, you can support Adam by checking out his game making tool!
As I can now play the game, it is only fair to give it another shot!
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I did manage to play the game, and it is great. At first I just figured the developer wanted free advertisement for his paid game. I of course would not mind that because honestly it is only 99 cents on steam, and plus I did not specify in my game jam rules that the game had to be completely free. Either way it is a great game so go check it out!
I told this developer this game was a gem, and I believe it is!
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A little about why I do not make games.
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I simply do not even attempt to make games, and that is for a lot of reasons. For one I do not know any code aside from the simple code in this blog. Secondly, we have studios that make great games like this. This was a submission to Ludum Dare, and it actually placed 3rd as far as I know. So, I encourage you to get the game and support the developer.
Cipher's Room Alpha 0.1V Is Officially Released!
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As of today, 9/8/18, Cipher's Room is officially released in its first version. The game currently has 5 scenes that tell the story of a missing teenager. The game is currently unfinished, but will have regular updates. Download the game here: https://tylerhollow.itch.io/ciphers-romo And heres some screenshots for a quick preview of what to expect:
Tyler's Introduction
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Hi everyone! My names Tyler and I am a game and web developer as well as a designer. I will be posting on here from time to time on games and assets that I find interesting as well as my personal projects. Anthony added me to the blog to help out with finding games to post and to keep you updated on whats going on with games like Cipher's Room and Oberlon: Trading Simulator.
Another game jam submission.
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If you follow this blog closely, you may realize that some of my favorite "Games" are not games at all, at least in the way commonly thought. Arcus had trouble creating a game due to technical glitches, although he still provided his ideas and research. I appreciate the effort put forth and this looked like it had the likes of a great game!
My friend Tyler is such a good game developer.
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Another good one from my game jam. Although this game was originally made for IOS, it still is pretty fun to play. The controls can be a little unstable, but like I said, this game was originally made as an IOS game. Tyler told me that he plans on adding more content to the game by the end of the game jam in 13 days. You can count on me to keep you updated as the game gets reworked a bit. I do encourage you guys to support the developer as we always should. Thanks guys. ------------------------------------------------------------------------------------------------------------ The game is up there not down here! Down here is just a link to donate to my blog, this is a lot to keep up with.
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CreatorCrate!
Hello everyone, I hope you are enjoying your day! Today I have a promising game to showcase to all of you. This game is in a early development stage so be warned that it will naturally contain bugs and glitches until the final release which is confirmed to be sometime in 2020 (which is relatively near). The developer gave me a key for the closed pre-alpha of the game, which I am beyond grateful for. Unfortunately, the game is not in a stage where it is ready to release, but you can always put the game on your steam wishlist, follow the developer on one of her many social media accounts or bookmark the webpage for the game! In addition to a game key for personal use, she also gave me plenty of press resources to share with all of you! So, without further delay, allow us to delve into the details of the game: Developer Provided Write-up on Her Game "CreatorCrate: Reproduce your way to freedom A 2.5D physics platformer on a procedurally generated space station".
Claire's First Minecraft Post.
People have been making storage systems for years. But there is only really one used. Why is that? It just works. The one I am going to show you is simple enough to make the only limiting factor iron. At this point in Minecraft who are we kidding, you have an iron farm already. If you do not you will soon. Follow this simple tutorial and you can have an infinitely expandable system. Step one is simple enough: find the space for it. For this I'm going to show it all in a super flat world to make it easier for you to follow. Step two: The first layers are just chests and hoppers. I am making this one five chests high but you could make yours as little as one chest or go all the way to world height! There are two ways to place the chest or chests, way one is with all the hoppers in the back, this is ok but once the bottom chest is empty its empty till more items are added. The second way is alternating the chests and hoppers. This is better because items will always flow down keepi