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Planets
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Planets is a voxel sandbox space game with procedurally generated star systems which will have two game modes: creative and survival. One very unique part of this game is its use of orbits, from what I have heard and seen the system is very realistic. The game is a work in progress but from what I can tell will only improve. Feel free to see for yourself on YouTube or Discord! YouTube: https://www.youtube.com/channel/UCWO3uvBmyXBPCcMYkedqC6Q Discord: https://discord.gg/GvYv2qpRHh I would recommend the Discord server due to the fact that it allows you to constantly follow development. As soon as I get any more info about development I will post it!
Lucky Pirate
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Today I am doing something a little different! I still tested a game, that much hasn't changed, but it is a mobile game! The game is called Lucky Pirate. Lucky Pirate is a fun and addictive deck building game for mobile, link will be below! The reason why Lucky Pirate is so entertaining to me is because the concept is fairly simple but the gameplay manages to keep you engaged! I would continue to follow the game as well, there are plans for future updates and that is exciting to me! The game map. Ruby- A very powerful card in the game. Somethings about the game may change in future updates so be sure to get the game yourself at Lucky-pirate.com. Alternatively you can find the apple store link at: https://apps.apple.com/us/app/the-lucky-pirate/id1559645247. You can also find the game on the Google Play store here: https://play.google.com/store/apps/details?id=com.Ethadix.LuckyPirate .
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CreatorCrate!
Hello everyone, I hope you are enjoying your day! Today I have a promising game to showcase to all of you. This game is in a early development stage so be warned that it will naturally contain bugs and glitches until the final release which is confirmed to be sometime in 2020 (which is relatively near). The developer gave me a key for the closed pre-alpha of the game, which I am beyond grateful for. Unfortunately, the game is not in a stage where it is ready to release, but you can always put the game on your steam wishlist, follow the developer on one of her many social media accounts or bookmark the webpage for the game! In addition to a game key for personal use, she also gave me plenty of press resources to share with all of you! So, without further delay, allow us to delve into the details of the game: Developer Provided Write-up on Her Game "CreatorCrate: Reproduce your way to freedom A 2.5D physics platformer on a procedurally generated space station".
Claire's First Minecraft Post.
People have been making storage systems for years. But there is only really one used. Why is that? It just works. The one I am going to show you is simple enough to make the only limiting factor iron. At this point in Minecraft who are we kidding, you have an iron farm already. If you do not you will soon. Follow this simple tutorial and you can have an infinitely expandable system. Step one is simple enough: find the space for it. For this I'm going to show it all in a super flat world to make it easier for you to follow. Step two: The first layers are just chests and hoppers. I am making this one five chests high but you could make yours as little as one chest or go all the way to world height! There are two ways to place the chest or chests, way one is with all the hoppers in the back, this is ok but once the bottom chest is empty its empty till more items are added. The second way is alternating the chests and hoppers. This is better because items will always flow down keepi